• The video game itself

     Breakout, but... will be a collection of very different mini games nonetheless all computed by the same video game.
    First off, a little warning: the game is still in it's prototype phase so it looks quite raugh at the moment, but it should do just fine to showcase its features.

    your usual breakout, apart for the two paddles

     

     

     

     

     

     

     

     

     

     

     

    It looks a lot like any other breakout, exept for the two paddles there, yellow and cyan; whenever an imput -left or right- is beeing made, both paddles move alongside, so they never leave eachother: the walls don't stop stop them as they cross them pacman-style, so the distence beetwen the two paddles always stay the same. (note that the ball does collide and bounce on walls).

    The video game itselfWhenever the ball hits one of the paddles it changes colour for the paddle colour.When the couloured ball hit a brick it damages it and spawns a score point of the same colour that slowly falls to the bottom of the screen for the paddles to catch. 

    Both paddles can catch it, but the paddle of the same colour will  have extra points for doing so.

    The video game itself

     

     

     

     

     

     

     

     

     

     

     

    We put great care in making the ball's trajectory and speed readable on a single frame, as some of breakout, but... 's mini game rely on a strong reduction of the game's speed.

    That's it for now, but we'll keep updating.
    Thanks for reading!

     


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